5 HTML Tutorials You’ll Find Useful

5 05 2011

If you haven’t started learning HTML 5 yet, then you’re behind the curve ball. It won’t be long before HTML 5 is out of development and in common use. Then will be too late to learn how to use it. Your competition will be way ahead of you and you’ll be playing catch up.

Here are 5 HTML 5 tutorials that you’ll find helpful today and that you’ll continue to use when everyone else is programming with it as well.

  1. Using The Canvas Element In HTML 5 – You’ll need to know a little JavaScript in addition to HTML, but this powerful feature will allow you to create graphical applications more simply and have fun doing it.
  2. Using The HTML 5 Section Element – This is one you’ll use often.
  3. Using HTML Definition Lists – For specific use with Visual Studio 2010.
  4. Introduction to Off-Line Capabilities With HTML 5 – Help your site visitors use your apps off line with this great tutorial.
  5. Creating Credit Card Payment Forms With HTML 5 – An advanced tutorial. You’ll learn how to create credit card forms easily using HTML 5 as your basic programming code.

HTML 5 is revolutionizing web development. It will be easier and more fun to design dynamic websites with HTML 5. Take a few tutorials and learn how to design your next website with HTML 5.





10 Tutorials Websites To Sink Your Teeth Into

27 04 2011

Web developers are always looking for tutorials websites. I’ve got quite a list of developer tutorials that you can delve into. With these sites, you’ll spend hours learning new code that you can use in your website development. Don’t go anywhere until you try these 10 tutorials websites.

  1. AJAX Tutorials – Web 2.0 is here so you might as well learn how to code for it. These AJAX tutorials will get you started.
  2. ASP.NET Tutorials – If you are a Windows server coder, this website will give you the basics and lead you on to some advanced tutorials.
  3. CSS Atoms – Learn CSS from the bottom up.
  4. HTML Atoms – There’s no better place to learn HTML.
  5. Dot Net Tutorials – This site has more advanced .NET tutorials than any other site around.
  6. JavaScript Atoms – You can try to design a website without JavaScript, but you won’t get far. Learn how to code with JavaScript with easy-to-follow tutorials.
  7. Programming Help – This tutorials website features tutorials on CSS, AJAX, .NET, and many other coding languages.
  8. Photoshop Atoms – You can’t build a website without graphics. Learn how to create stunning graphics with this Photoshop tutorials website.
  9. The Web Made Easy – The tutorials on this website are easy, and fun.
  10. SQL Atoms – Learn SQL the easy and fun way with these awesome tutorials.

I highly recommend these website tutorials. You’ve got a lot to dig into now. Start digging. 🙂





Why CSS Is Necessary

15 04 2011

You already know that HTML is necessary. It’s the basic language of the World Wide Web. But did you know that CSS is necessary? It absolutely is.

CSS is necessary because it takes an HTML document and enhances it across an entire website. It does this by allowing the web developer or website designer the freedom to define certain elements of a website across multiple pages.

For instance, navigational elements are typically common across multiple pages of a website. You can define those elements in CSS. Other elements that can be defined through CSS and that are typically common across multiples pages of a website include:

  • Background features
  • Menus and buttons
  • Font attributes
  • Header and footer attributes
  • Link attributes
  • Wrapper attributes
  • Embedded features

This, of course, is just a short list. There are plenty more website features and attributes that can be defined across multiple pages of a website and CSS is the perfect language for doing that.

Particularly helpful is when you have common features within a single section of your website but that are different from features of other sections. In that case, you’ll need more than one CSS document. Each CSS document defines the features of its respective website section.

You can learn more about CSS and take a few CSS tutorials from one of my favorite websites, CSS Atoms.





What the Heck is HTML5?

18 03 2011

HTML or Hyper Text Markup Language is essentially the backbone of websites on the internet. HTML5 is simply the next upgraded release of that language. While it may not sound like much at first, HTML5 will change the internet for everyone, not just the designers.

HTML4 was born with a lot of limitations, and to get websites to do what they wanted them to, developers had to tack on additional extensions. All of these various plugins that let websites do cool things like play movies and music, suck up your system resources. Each additional plugin that you have to have running slows down your web experience a little more. For computer users with plenty of power at their disposal the extensions aren’t a big deal, but for the mobile phone users and the PDA users many of those extensions blocked off websites from being available at all.

HTML5 will allow many of those features that were tacked on to HTML4 to run without any extra programs going. Audio and Videos will run right within the base code again and that is good news for everyone. Developers won’t have to work as hard and you will be able to look at the latest and greatest sites on your mobile phone without worrying about restrictions.

Many of the effects of HTML5 will be difficult to see for quite some time, but as more sites and web browsers begin to adopt the new technology the internet as we know it will be forever changed. For a more in depth of how HTML5 is going to effect your life as a basic user, or as a developer see What is HTML5?





Know Your Tools

16 03 2011

The phrase “the tools of the trade” is one that comes up a great deal when someone is explaining what it is they do for a living. Every vocation, be it seemingly simple or highly complex, has tools of the trade. They might, as well, be simple hand tools or easy-to-operate machinery. They could also be great mechanical beasts that are housed in impossibly-large warehouses, replete with enough moving parts to baffle all but the bravest of engineers. What is important when we talk about tools of the trade is that they are not simply things that are there for your amusement. Not at all, in fact. The tools of your trade, whatever that might be, are there for a singular purpose: to help you get your job done and to help you get it done efficiently. Knowing and respecting your tools, as well as those who use them, is key to success. Knowing how to use them is key to keeping the job.

When it comes to programming, to building and designing not only proprietary software, but also the experience of the Internet, developers have a great deal of options. There are hundreds of different programming languages available to be used, all with individualized strengths and weaknesses. These faults and strong points set them apart and denote what exactly they can best be used for. Knowing how and when to use HTML, CSS, and JavaScript when designing a web page, for instance can mean a great deal. It can be the difference between building a dynamic site with an engaging aesthetic and designing something that could have been built with, say, Geocities. However, the main point remains: know your tools and respect their uses.





Build A World

9 03 2011
Creativity and technology, believe it or not, go hand in hand. They are bedfellows in more ways than you might expect, in fact. Of course, technological development cannot only make the creative spark a bit more accessible and a bit more widespread, it can foster creative spirit in the use of different tools. We can now draft, design, paint, compose, and animate on personal computers using relatively cheap home software. We can create anything our hearts desire and can imagine with tools found in nearly every home across the country. However, there is another creative facet to the technology we use. There is a great deal of creativity that must go in to designing and building and testing the technology we use everyday. No matter if it is a suite of productivity programs or a powerful video editing suite, there was hard work, failure, and an ultimate creative push to build the best product possible.

Let us backtrack for a moment and ponder the consumer programs we use for creative purposes. Although most media is represented fairly well in this respect, there is one product that is by far the most popular and the most visible. Adobe Photoshop has enjoyed success as the gold standard for software-based graphic design in the more that two decades since its inception. Photoshop is a powerhouse: not only can you edit, manipulate, and study images for your own purposes, you are able to create from the ground up images and animations. Really, you are only limited by what your mind can fathom. For more information on this amazing product, please visit Photoshop Atoms.





A World of Dreams

4 03 2011
Creation can be a powerful concept, if understood and applied in the correct manner. If done correctly, good art can have such a profound impact on someone that it can literally change their very being. A variety of movies, songs, theater performances, television shows, and art pieces have the distinction of being life-changing for different people and for vastly different reasons. Something might stick in the mind of one person but not even register interest for another. The varied tastes and sensibilities out there can yield an interesting response to art of all kinds. However, it can be taken as the greatest compliment in the world when an artist creates something that begets further creation, that inspires and motivates another to create something of their own. It is often the best feeling in the world to be moved by art so much that the only way to cope is to create art yourself. 

These days, we must have a broad idea of what constitutes ‘art.’ We must be able to redraw dividing lines and include some endeavors that were once thought to be too lowbrow or too technical or too pedestrian to be considered a creative work. Video games, and indeed technological design of any kind, can surely be considered artist by standards of creation and artistic merit. As well, web development can be counted amongst creative endeavors such as writing and painting. With programs such as Adobe Photoshop and Adobe Dreamweaver, we see that creation does not have to be an arduous or complicated process. Anyone can create something, anyone can be inspired to create something; those that get up and actually create, those guys are onto something.